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- T h e S t r e n g t h o f N a t i o n s
-
-
- Version #0: January 1, 1988
- Version #1: February 14, 1988
- Version #2: March 31, 1989
-
-
- (c) Copyright 1988-89
- Israel del Rio
- RD # 6 Box 48
- Johnstown, PA 15909
-
-
-
- ╔═══════════════════════════════════════════════════════════╗
- ║ ║
- ║ ++++++++++++++++ N O T I C E ++++++++++++++++ ║
- ║ ║
- ║ The Strength of Nations is being distributed under the ║
- ║ "Shareware" concept. If you like this game, a monetary ║
- ║ contribution will be appreciated ║
- ║ ║
- ║ ║
- ╚═══════════════════════════════════════════════════════════╝
-
-
-
-
- (c) Copyright 1988-89 by Israel del Rio
- The Strength of Nations
-
- S C E N A R I O
-
-
- It's January 1, 2019 D.C. In the aftermath of a nuclear holocaust,
- humanity rises again from the ashes. New Nations are born and
- struggle for domination. Who else but you has the ability to
- settle once and for all the destiny of the world? Scattered upon a
- surface of more than 6,000 million square miles (about twice the
- size the continental U.S.), people strive to build their economies,
- and you are the leader of one of these Nations.
-
-
-
-
- G A M E D E S C R I P T I O N
-
-
- The game allows up to three players. Each player represents a
- growing Nation and you should administer your Nation's resources in
- order to expand and prevail against your enemies. You lose the game
- if you lose all your territory as a result of a war. The winner is
- the last nation left on the map.
-
- Each player takes turns specifying yearly budgets. If at the end
- of a given year there are two nations involved in physical contact
- there will be a war between these nations.
-
- You may gain or lose territory as a result of war. The computer
- decides war winners based upon:
-
- 1. Geographical situation. That is, your may have more land
- surrounding enemy land.
-
- 2. Strength factor. This is a computer calculated summary of your
- Nation's strength. You never see the actual number, but you can
- safely assume that a greater army investment, larger territory,
- per-capita population income, etc. are factors that have an
- influence on the Nation's strength.
-
- Because of its nature, it is possible that the game may reach an
- impasse. Players may achieve equal power after all land has been
- occupied. You may decide in advance the maximum number of moves to
- be made before ending the game. The winning criteria is also a
- matter of choice between the players.
-
- You may decide that the winner is the nation with more Total Assets
- at the end of the year XXXX, or you could instead decide that the
- winner will be the Nation with more Oil fields at the end of year
-
-
- Page 1
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- (c) Copyright 1988-89 by Israel del Rio
- The Strength of Nations
-
- XXXX, etc. Different winning criteria may lead to different game
- strategies. You'll ensure an exciting game as long as all players
- agree in advance to the maximum number of moves and the winning
- criteria.
-
-
-
-
- M A C H I N E R E Q U I R E M E N T S
-
-
- To run the Strength of Nations you need:
-
- - An IBM PC, PC/XT, PC/AT, PCJr or compatible with 192K (128K for
- the Strength of Nations plus DOS).
-
- - MS-DOS 2.1 or higher.
-
- - A color monitor with a CGA card or an Enhanced Color Display
- with ECG.
-
- - A diskette drive
-
-
-
-
-
-
- S T A R T I N G T H E G A M E
-
-
- First start up your computer using DOS. When you see the A> prompt,
- remove the DOS diskette and place in the "Strength of Nations"
- diskette. Type NATIONS and the Enter key.
-
- The game displays a presentation screen. When the presentation
- screen is complete, you'll see a screen for entering the names of
- the Nations. You can speed-up the presentation stage by pressing
- Enter while the initial screen is being displayed.
-
- Type-in the names of the countries participating in the game. You
- can enter up to three names. Each player is responsible for the
- administration of a country. You can move the cursor by pressing
- the keyboard arrow keys.
-
- Each nation is represented by a color, so you can pick colors by
- typing the name of your nation on the row with the color you
- prefer. If there are only two players, fill-in two country names
-
-
- Page 2
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- (c) Copyright 1988-89 by Israel del Rio
- The Strength of Nations
-
- and leave the remaining entry name blank.
-
- You can also set the initial territory extensions for each of the
- nations. This can be used as a way to handicap stronger players.
-
- You can have the computer play by starting the country name with an
- asterisk (*). For example: *PCLAND.
-
- Press the F1 key (Help) if you need extra information. Pressing the
- F7 key restores a previously saved game.
-
- When you're done entering the country names and initial land
- extensions, press the Enter key. You'll be prompted to confirm if
- the entries are correct. Simply type Y (for Yes) or N (for No). If
- you type N you'll have the chance to modify your entries.
-
- The next screen prompts you for the maximum number of moves before
- the game ends, and for the winning criteria. Again, use the arrow
- keys to position your selection, and press any other key to
- continue.
-
-
-
-
- P L A Y I N G T H E G A M E
-
-
- After defining the duration of the game, the Map screen is
- displayed. The initial territories are allocated. Each color (Blue,
- Magenta, or White) represents a different country. This process
- will take a few seconds; then the computer displays the initial
- economic indicators report. Study it, and press any key to
- continue. (See Appendix A for an explanation of the meaning of each
- of the entries in the Indicators Screen).
-
- Next the computer displays the world map. Each of the blinking
- squares represents four oil fields. It's wise to expand your
- territory to cover these fields because they provide an additional
- source of income. Of course, if the winning criteria is based on
- the number of oil fields, you will especially find them of
- importance.
-
- The name of the Nation which is to play next is shown in reverse
- mode. At this point you can simply press any key to begin
- budgeting, or press the ALT key for special options: END Game,
- Surrender (QUIT), or SAVE game.
-
- When you press the ALT key while in the Map screen, you can End the
-
-
- Page 3
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- (c) Copyright 1988-89 by Israel del Rio
- The Strength of Nations
-
- game by pressing the letter E without releasing the ALT key. To
- prevent accidental game terminations you'll be prompted for
- confirmation.
-
- You can also decide to surrender your Nation. If so, press ALT and
- Q simultaneously. Again, you'll be prompted for confirmation.
-
- To save the game press ALT and S at the same time. You'll be asked
- to place in the diskette slot any DOS formatted diskette with at
- least 30K of free space. Make sure that you have a diskette in the
- slot and press any key. The current status of the game will be
- saved but you'll still be able to continue playing it after the
- save.
-
- To restore a saved game press F7 while in the initial display.
- After pressing F7 you'll be asked to place in the diskette slot the
- diskette with the game to be restored and to press any key to
- continue. Once restored, a game will resume exactly at the point
- where it was saved.
-
- You can only have one game save per diskette.
-
- When any key (other than ALT) is pressed, a budget screen is shown.
- From this screen you can:
-
- - Display the Help screen (F1).
-
- - Display the Map screen (F2).
-
- - Display the Economic Indicators screen (F3).
-
- You can enter the yearly budget for the following categories:
-
- = Research & Education
-
- = Defense
-
- = Buy/Sell Land
-
- = Buy/Sell Food
-
- = Buy/Sell Industries
-
- = Buy/Sell Hospitals
-
- = Set Income and Corporative taxes.
-
- Note the text in the blue window. This text gives you important
-
-
- Page 4
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- (c) Copyright 1988-89 by Israel del Rio
- The Strength of Nations
-
- budgeting hints. This could be useful if you are new to the game.
-
- Also note the contents of other fields. You can see the price for
- each of the items to buy/sell, and how much income they generated
- during the previous year.
-
- The first two lines from the top contain particularly important
- information such as: Money in reserve (or amount of debt),
- estimated food requirements, number of oil fields, and the credit
- limit. You are not allowed to over-spend above your credit limit.
- If you attempt to do so, you'll get an error message.
-
- When done entering the Budget, press ENTER. At this point, if you
- have bought or sold land you'll get the world map with the option
- to select the general direction in which to start extending (or
- diminishing) your territory. Move the cursor at the right window
- with the arrow keys. When done press any other key. Next you are
- asked to select whether you wish to grow as extended or as
- concentrated as possible. Move the cursor to the position of your
- choice with the arrow keys, and press any key when ready.
-
- Then it is the turn of the next nation, and so on.
-
-
-
-
- G A M E C O N S I D E R A T I O N S
-
-
- The Strength of Nations is not meant to be a complete Economic
- simulation. Real economics is just too much more complicated.
- However, you can safely assume that basic economic laws apply to
- the game. That is, the price of land increases if there is less
- free land. Military investment is wasted if there are no wars (this
- happens to be my own opinion). Higher taxes lower industry
- re-investments, and so on.
-
- Part of the fun of the game is figuring the strategies that
- maximize your assets, military strength, etc. The text in the blue
- window gives you some important clues about the
- advantages/disadvantages of investing in the different items.
-
- Lastly, although this is not a game of chance, there are sufficient
- random elements in the game to keep it from becoming boring even if
- the game strategies are mastered. A few continuous years of bad
- harvests is all you need to get into trouble. In any event the best
- playing strategy should normally win the game. (A bad poker player
- wins poker hands from time to time, right?).
-
-
- Page 5
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- (c) Copyright 1988-89 by Israel del Rio
- The Strength of Nations
-
- You could get a book containing Economic indicators of actual
- Nations. This would give you an idea of what could be a good plan
- for you. Do you want to keep a population density of 600 people per
- square mile and a yearly per capita income of 300 dollars? You'd
- then be similar to China, etc.
-
- Good Luck!
-
-
-
-
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- Page 6
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- (c) Copyright 1988-89 by Israel del Rio
- The Strength of Nations
-
- APPENDIX A: ECONOMIC INDICATORS SCREEN DESCRIPTION
-
-
-
- The Economic Indicators screen provides information that may be
- useful in evaluating the economic health of your Nation and whether
- your budgeting strategies are working as well as you expect. The
- indicators represent the state of your economy at the end of the
- year (i.e. December).
-
- - Population
-
- This is the country's population in thousands.
-
- - Population Density,
-
- This is the number of people per square mile (in thousands).
- The U.S.A's density is about 78, India's density is about 475,
- West Germany's density is approximately 645.
-
- - % Population Growth
-
- It represents the percentage of population change with respect
- to the previous year.
-
- - Mortality rate
-
- Indicates the percentage of deceased population due to natural
- causes, health related causes, internal revolutions, or wars.
- It is possible that the population decrease at a higher
- percentage than the value indicated by the Mortality rate. The
- reason for that is that selling land causes a decrease in the
- population.
-
- - Total Land (x 1000 sq mi)
-
- Extension of the national territory in thousands of square
- miles. U.S.A. extension is aprox. 3,615,000 sq. mi., France
- extension is 212,742 sq. mi., Belgium has 11,781 sq. mi.
-
- - Territory gain (x 1000 sq mi)
-
- Net change in territorial extension from previous year (in
- thousands of square miles).
-
- - Daily per capita diet in Calories.
-
- A rough measurement of how well (or badly) your population is
- fed.
-
- Appendix A: Economic Indicators Screen description 7
-
- (c) Copyright 1988-89 by Israel del Rio
- The Strength of Nations
-
-
- - Yearly Food Production (x10000 T)
-
- Total food produced during the year (in 10,000 Tons).
-
- - Year weather review
-
- Indicates the success rate of the year's harvest. Food
- production depends heavily on weather conditions.
-
- - Money in Reserve
-
- This is the total cash amount in your National reserve minus
- the Nation's debt.
-
- - National Income
-
- It indicates the total income due to production activities and
- interest. It does not include changes due to appreciation or
- depreciation of your assets (factories, land, etc.), or
- agricultural output.
-
- - Per Capita Income
-
- This indicator is the National Income divided by the
- population.
-
- - Productivity Index
-
- This is an indicator of your technological might. The lowest
- possible value is 100.
-
- - Defense Budget
-
- This is the current value of allocations for defense.
-
- - Number of Industries
-
- Your country's number of Industries.
-
- - Number of Hospitals
-
- Your country's number of Hospitals.
-
- - Total Assets at end of year
-
- This is an economic indicator that sums up your Nation's
-
-
- Appendix A: Economic Indicators Screen description 8
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- (c) Copyright 1988-89 by Israel del Rio
- The Strength of Nations
-
- economic might. This is the money you would have in cash if
- you were to sell all your land, factories, hospitals, food, and
- defense and research goods.
-
- Note that this value is not used to calculate your country's
- military might. Do not assume that you will be assured a
- victory in case of war even if your assets are greater than
- those of your opponent's.
-
-
- - Total Spendable Money: This is the sum of the money in your
- reserve, and the maximum credit.
-
-
-
- Appendix A: Economic Indicators Screen description 9
-
-